1/11/2024 0 Comments War thunder sound mods![]() Now, finally, we can say that this work is done.įor sound mods enthusiasts, there are two bits of news: both a good one and a bad one. It was also necessary to make sure that all this would work properly on other platforms besides the PC. Even though Fmod Studio allowed us to import the project from the old version - all the resulting sound events had to be checked and finished off manually, since the old project used effects and controllers that were not implemented in the newer version. All this had to be transferred to a new project. The uncompressed sound sources of War Thunder contain more than 82,000 files summing up to about 20 gigabytes. Therefore, we decided to transfer all sounds to the new Fmod Studio sound engine, which allowed us to introduce a specific number of new features even at the transition stage, eliminate old bugs caused by the old engine’s features, reduce memory load, which will affect the “stability” of the sound picture and most importantly open ample opportunities for future sound innovations.įun fact: The uncompressed sound sources of War Thunder contain more than 82,000 files summing up to about 20 gigabytes! Thank you!ĭuring the process of implementing all these improvements, we began to realize that the old Fmod Ex sound engine, which was introduced long ago with any customer support stopped a few years ago, it was beginning to exhaust itself, maximising our potential with it here. Some write wishes and critique via personal messages on social networks, or e-mail. In addition, we monitor the War Thunder forums to stay in the loop in regards to your wishes for sound. All these changes were met by you the players very positively, as we learnt from the results of the polls on our website. All these are only a small part of the results of sound improvements made over the past one and a half to two years. The dependence of a tank shot sound on the terrain, where the tank is located, has been introduced. In the same way, the sounds of guns for aircraft and ground vehicles were reworked, similarly for tank engines. The sound of an aircraft from the front, side and rear now sound different, which undoubtedly has a positive effect on the sound picture of the flight making it more realistic. Over the past year and a half, extensive sound work has been done: we reworked essentially all the sounds of aircraft engines, and made them dependent on the player’s view angle. ![]() The game is constantly evolving, graphics are improving, new technologies appear, and sound is also evolving. You probably already know that from the end of last year we have been working hard on the transition of War Thunder to the new Fmod Studio sound engine.
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